Fight-A-Base- Terminology
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(

[Notation]
[Notation]
[Notation]
[Notation]
[Notation]
[Notation]
[Notation]

2

[Gameplay]

3

[Notation]
[Gameplay]
[Gameplay]

3DO

[Platform]

7

[Company]

A

[Notation]
[Company]
[Company]

ADK

[Company]
[Gameplay]
[Notation]
[Gameplay]
[Gameplay]
[Notation]
[Gameplay]
[Technique]
[Gameplay]
[Gameplay]

AKI

[Company]
[Company]
[Company]
[Personal]
[Company]
[Gameplay]
[Platform]
[Platform]
[Personal]

And

[Notation]
[Company]
[Theme]
[Theme]
[Technique]
[Notation]
[Notation]
[Notation]
[Company]
[Company]
[Platform]
[Classification]
[Company]
[Company]
[Platform]
[Company]
[Notation]
[Notation]
[Notation]
[Notation]
[Notation]
[Classification]
[Gameplay]
[Technique]
[Technique]

B

[Notation]
[Gameplay]
[Notation]
[Company]
[Company]
[Move]
[Technique]
[Gameplay]
[Gameplay]
[Platform]
[Theme]
[Company]
[Notation]
[Gameplay]
[Company]
[Classification]
[Gameplay]
[Gameplay]
[Playability]
[Gameplay]
[Company]
[Technique]

C

[Notation]
[Company]
[Technique]
[Classification]
[Gameplay]
[Theme]
[Notation]
[Terminology]
[Theme]
[Move]
[Technique]
[Platform]
[Personal]
[Terminology]
[Technique]
[Platform]
[Platform]
[Playability]
[Gameplay]
[Gameplay]
[Theme]
[Company]
[Gameplay]

D

[Notation]
[Gameplay]

DC

[Company]
[Gameplay]
[Platform]
[Contemporary]
[Notation]
[Move]
[Gameplay]
[Classification]
[Theme]
[Company]
[Theme]
[Gameplay]
[Technique]
[Gameplay]
[Gameplay]
[Theme]
[Notation]
[Technique]
[Notation]
[Notation]
[Notation]
[Theme]
[Platform]
[Company]
[Gameplay]
[Notation]
[Gameplay]

E

[Company]
[Company]
[Gameplay]
[Company]
[Gameplay]
[Gameplay]

F

[Gameplay]
[Theme]
[Gameplay]
[Move]
[Classification]
[Technique]
[Gameplay]
[Gameplay]
[Platform]
[Company]
[Notation]
[Contemporary]
[Company]
[Company]

G

[Platform]
[Platform]
[Platform]
[Platform]
[Platform]
[Gameplay]
[Platform]
[Theme]
[Notation]
[Technique]
[Gameplay]
[Gameplay]

H

[Classification]
[Notation]
[Notation]
[Company]
[Notation]
[Playability]
[Notation]
[Notation]
[Company]
[Notation]
[Company]
[Technique]
[Platform]
[Platform]

I

IGS

[Company]
[Technique]
[Company]
[Gameplay]

i

[Platform]

I

[Company]
[Gameplay]
[Gameplay]
[Gameplay]

J

[Platform]
[Company]
[Gameplay]
[Gameplay]

K

[Company]
[Notation]
[Notation]
[Notation]
[Notation]
[Contemporary]
[Technique]
[Company]
[Company]

L

[Technique]
[Technique]
[Notation]
[Notation]
[Gameplay]
[Company]
[Notation]
[Company]

M

[Platform]
[Gameplay]
[Company]
[Notation]
[Platform]
[Company]
[Gameplay]
[Company]
[Company]
[Theme]
[Platform]
[Theme]
[Gameplay]
[Platform]

MSX

[Platform]
[Gameplay]
[Theme]

MVS

[Platform]
[Theme]

N

[Platform]
[Company]
[Company]

NCS

[Company]
[Platform]
[Platform]
[Platform]
[Notation]
[Platform]
[Platform]
[Platform]
[Platform]
[Gameplay]

NRF

[Company]

O

[Company]

Or

[Notation]

P

[Company]
[Company]
[Gameplay]
[Platform]
[Gameplay]
[Classification]

PGM

[Platform]
[Terminology]
[Terminology]
[Playability]
[Company]
[Platform]
[Platform]
[Platform]
[Platform]
[Platform]
[Classification]
[Company]
[Theme]
[Gameplay]
[Company]
[Notation]
[Notation]
[Notation]
[Notation]
[Gameplay]
[Gameplay]

Q

[Notation]
[Notation]
[Notation]
[Notation]
[Notation]

R

[Gameplay]
[Technique]
[Company]
[Company]
[Notation]
[Notation]
[Notation]
[Notation]
[Company]
[Gameplay]
[Gameplay]
[Theme]
[Gameplay]
[Company]

Run

[Gameplay]

Run

[Notation]
[Technique]
[Platform]

S

[Company]
[Platform]
[Company]
[Theme]
[Theme]
[Platform]
[Platform]
[Classification]
[Company]
[Gameplay]
[Personal]
[Notation]
[Notation]
[Notation]
[Notation]
[Notation]
[Move]
[Gameplay]
[Company]
[Gameplay]
[Gameplay]
[Notation]
[Gameplay]
[Notation]
[Gameplay]
[Technique]
[Classification]
[Company]
[Gameplay]
[Playability]
[Gameplay]
[Move]
[Company]
[Technique]
[Gameplay]
[Gameplay]
[Gameplay]
[Company]
[Company]
[Personal]
[Company]
[Gameplay]
[Gameplay]
[Move]
[Gameplay]
[Move]
[Gameplay]
[Platform]
[Theme]

T

Tag

[Notation]
[Gameplay]
[Move]
[Company]
[Company]
[Company]
[Company]
[Platform]
[Gameplay]
[Gameplay]
[Gameplay]
[Gameplay]
[Gameplay]
[Contemporary]
[Gameplay]
[Gameplay]
[Terminology]
[Company]
[Terminology]

TGL

[Company]
[Terminology]
[Notation]
[Platform]
[Notation]
[Theme]
[Notation]
[Notation]
[Gameplay]
[Move]
[Gameplay]
[Gameplay]
[Platform]
[Theme]
[Company]